July 31, 2011

Industrial grid



Perceive with me:
Metal plates that are built into luminaires for road lighting.

February 12, 2011

One Day Poem

Making the ever changing ephemeral beauty of daylight visible






by
Jiyeon Song

November 10, 2010

Lecture on Pixel Sonne

Hello World. Please check out the following announcement! There will be a lecture held by Prof. Jens Ginzel, Tim and me on Nov. 24th in Hamburg about Pixel Sonne / Reflektordisplay:







The lecture will be held at
HAW Hamburg, Kunst- und Mediencampus Finkenau, Room 139

November 8, 2010

Luminance is the parameter! What are Physical Media Façades?


What are Physical Media Façades? Here are some thoughts and examples on that subject:



Physical Media Façades are surfaces in architectural space that are able to change its visual appearance.

They change appearance in different ways. The tool box for designing a Physical Media Façade is this:

Factors to influence
-Reflective properties
-Orientation in relation to the viewer
-Position and luminous flux of the light source
-Point of view


Most of the time they consist of some kind of visual matrix. Therefore Physical Media Façades are able to display visual content in a similar way to a conventional Media Façade equipped with artificial light sources.

If you break it down to the very visual perception all MEDIA FACADES ARE A MATRIX OF DIGITALLY CONTROLLABLE LUMINANCES.

Luminances are the thing to play with! Nowadays there's so many more ways to influence the visual appearance of a space than using artificial light sources and designing in the most direct way. The goal is to digitally control the visual appearance of surfaces. The main challenge in this subject is to create the right interfaces and technologies to gain access to the visual appearance of surfaces. The next step is to deliberately coordinate the visual appearance of each single small fragments to create the bigger picture called visual perception of space.

Influencing the luminance or even more general: influencing the character of reflections is the most important parameter if it comes to designing Physical Media Façades.

Designing light and having this perspective on luminance as the main perceptual measuring unit in mind makes perfect sense!


Some Beautiful Examples:

Hyposurface
by David Goulthorpe




Fountain Clock
by Kanazawa Station




Dynamic facade
by Kiefer Technic




Shade Pixel
by Hyunjung Kim and Woohun Lee




Biplane
by Tim Prentice




Human Media Façade
by South Korea




SnOil
by Martin Frey




Adaptive Bloom
by Justin Goodyer

Justin Goodyer: Adaptive Bloom - Bartlett School of Architecture from Ruairi Glynn on Vimeo.





Spiral Wall
by Archgary




Tipping Wall
by Ned Kahn




One Day Poem
by Jiyeon Song




Adaptive fa[CA]de
by Marilena Skavara

Marilena Skavara's Adaptive fa[CA]de at Digital Hinterlands exhibition, London from marilena on Vimeo.





Kinetic Sculpture
by Art+Com




Wooden Mirror
by Daniel Rozin




Weave Mirror
by Daniel Rozin




Shiny Balls Mirror
by Daniel Rozin




Trash Mirror
by Daniel Rozin




Mirrors Mirror
by Daniel Rozin




Aleph
by Adam Somlai-Fischer

Aleph Reorganizing Vision from Adam Somlai-Fischer on Vimeo.





Mirrors
by rAndom International

"Mirrors" - Kinetic Sculpture from rAndom International on Vimeo.





Temporary Printing Machine Limited Edition
by rAndom International

Temporary Printing Machine Limited Edition from rAndom International on Vimeo.





Bit Fall
by Julius Popp




Bit Code
by Julius Popp




Flare Facade
by WHITEvoid

October 27, 2010

PIXEL SONNE

taming sunlight


Dipl.-Ing. Johann Gielen (Lighting Designer / Urban Planner)
Dipl.-Ing. Tim Sehl (Lighting Designer / Media Engineer)
Prof. Dr.-Ing. Jens Ginzel (Prof. Computer Sciences / Electronics)



-Presented at Media Architecture Biennale in Vienna (Oct. 2010)



German Version of the presentation.

July 28, 2010

Bike Speeding -Quick and Slick



Marking lines on roads are brilliant to ride a bike on.

There's less friction between the tire and the ground. This makes higher speeds possible.

On the other hand braking is much more difficult. Because of the lack of friction the tires will be more likely to slip on the slick marking lines.